Koholint Island is not what it seems and our hero Link is faced with a new challenge; to save the Legendary Windfish. Your first mission is to search for Link's defining emblem, the sword. Once found the infamous Wise Old Owl appears and instructs you to look for eight instruments of the Sirens. Where else are the instruments to be found, but in eight perilous Dungeons, each with their own ingenious puzzles and demonic bosses. The bosses happen to be nightmare creatures, that possess a desire to rule the World that the Windfish guards.

Many fans will drool at the thought of what epic ballad will be formed from all eight instruments of the Sirens and their purpose. The ballad, breaks the egg in which the Windfish lives opening up another dungeon for Link to face his greatest fears. Within dwells not only the Windfish but the final nightmare creature that transforms into Link's past enemies, one of which is Ganon. Once the heroic Link faces his fears he must face the final form of the creature; Dethl. Dethl is a one eyed shadow with wandering tentacles and not easily defeated.
However, once defeated Link must play the ballad again and he and the Windfish awaken together leaving behind the wonderful, and myserious Island of Koholint. The Windfish explains it was all his own dream, but it could only be one the greatest and most challenging tests for Link, to prepare him for his destiny.
Nintendo outdid themselves with Link's Awakening. Although there were many references to Characters seen in the other Zelda series, this one still made a bold statement in creativity and originality. The mystery made the Island seem vaster than it was and there were endless side quests to face that kept the gamer begging for more. It was more than a taster for what was to come in the Legend of Zelda series.